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2014 – 2015; here we go!

2014 – 2015; here we go!

Happy New Year! It’s sure been a while, but with the end of the year at our doorstep, let’s look at what happened in 2014 and what will happen in 2015!   2014 Locus Magici Firstly, although we focused on LoMa the entire year, the tentative release was pushed way waaay back due to several big issues in real life (life, please be kinder to us in 2015). However, progress picked up again a few months ago so we’re back…

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Achievement unlocked: sprites!

Achievement unlocked: sprites!

AHAHAHAHAHA It is complete! We got there! Finally, the sprites are all done! Even though it felt as if some omnipotent force tried to do everything it could to prevent that. So now that we’re done, it’s time to brag :D! And the best way to do it is by showing how much I made myself suffer over the past months (images blurred to prevent spoilers): Individual sprites (unique poses or outfits) Sprite variations (expressions, added items, etc) And for…

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Music achievement and some updates~

Music achievement and some updates~

We are now halfway through the required music for Locus Magici, and so I present you a new unlocked achievement: If you cannot see the audio controls, your browser does not support the audio element It’s our saddest song, for the delicious drama– unfortunate events in the story :)! Oh, what perils await you? *mysterious smile* Other than that, me and Kiki have been doing what we were doing before; drawing sprites and scripting more. It’s a lot of work,…

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Locus Magici: sketching sprites

Locus Magici: sketching sprites

While November seems to try everything it can to halt our progress, we still managed to work on some things~ Sound effects will be completed soon, we have three (out of fifteen or something at most) music tracks done and all sprites are being neatly sketched. Since it’s a bit hard to talk about music and sound effects, I’ll just tell you guys a bit about the sprite-progress. Lloyd/MC – with each design his belts decrease. Sketches first Not a…

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Locus Magici: Finished GUI!

Locus Magici: Finished GUI!

After a lot of work, the graphical user interface (GUI) is finally done, so it’s time to show off! Some of the content inside of it is still made up out of placeholders though, because those assets don’t exist yet (such as sprites), but let’s not ruin the fun. Below is a selection of the more interesting ones. Chapter page The chapter screen will appear whenever you begin a new chapter (a grand surprise). Because some of the chapters end…

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Locus Magici: progress x3!

Locus Magici: progress x3!

Happy Halloween! In honour of this day, we wanted to bully Lloyd (the main character). All you need is water and ships :D! See, it’s this simple: Now you can scare Lloyd too! As for actual progress, we have some from three different angles! Coding Many, many scenes. First, Kiki has begun doing some simple coding such as dividing the script into scenes, adding the names, adding choices/jumps in the script and when to switch between novel and adventure mode.The…

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Locus Magici: Evolution of a textbox

Locus Magici: Evolution of a textbox

Hi all, Despite Anna’s epic fight against illness and other stuff she had to do, we still found the time to do some work on Locus Magici. Right now, we’re busy with designing the graphical user interface. With the textbox done, let’s take a look how it got to completion. Since we don’t have any art yet, we used some old art from Firefly, scaled up to fit the 1920×1080 requirements. In other words, the following images and fonts are…

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Locus Magici script done!

Locus Magici script done!

Delay, you say? Nonsense. The last blog-post just happened to be written by our ghost member, Mahal. Don’t pick on her, it’s hard for a transparent being to type! ;_; So yeah, we’re done now! No more writing, no more editing, for real~! The writing processAside from real life getting in the way, I think we underestimated editing a bit this time. Usually, we worked like this: Anna writes Kiki adds remarks and edits Anna applies edits/adjusts them if needed…

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Locus Magici: Writing Achievement Unlocked!

Locus Magici: Writing Achievement Unlocked!

As promised, this post will focus on the progress we made on our new visual novel, Locus Magici. Or to be more specific; its script. Days and nights were spent typing, planning and fixing the story. Our amazing plans were all written down in an incredibly professional way, using the most high-tech software available to doodle comments on the photo below. After all, as a small business, you have to stay cool. Like a pro. So yes, after an edit…

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Locus Magici WIP page added (+ twitter)

Locus Magici WIP page added (+ twitter)

As promised, this post will (mainly) focus on our newest work in progress, Locus Magici! We have a few things to show and tell, so let’s get to it~ Character Sketches and Profiles Alex’s ogling is totally in character. You might have seen Lloyd, Lina and Sirus before (although we changed Lina’s hair colour to mesh better with the rest), but we added the other important characters as well now. Note that these are still sketches, since university is taking…

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