5 myths of screen resolutions
I’ll freely admit this post is written with only one thing in mind: the arguments people sometimes use when defending using lower resolutions for their visual novels. Often, those are based on either inaccurate observations or misunderstood information. I want to point out some of the more common ‘myths’ and discuss why they aren’t true. 1. Downscaling is destructive. This theory states that downscaling for whatever reason is incredibly destructive. By putting out a low resolution of…