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Category: Dev Blog

Nanolife translation: German version released

Nanolife translation: German version released

Good news time: the latest version of Nanolife is now fully translated into German! Below you can find the download links for all platforms. Please note some engine-specific text couldn’t be translated. Many thanks to Marcel Weyers for his hard work on the translation – he’s a cool guy. We hope you’ll enjoy it~ Download Installer — Windows XP/Vista/7 Application bundle — Mac OSX Zip file — all platforms And yet there isn’t a dutch version :D… ~Kiki

Two types of main characters in visual novels

Two types of main characters in visual novels

This is a topic which will undoubtedly cross the mind of many visual novel creators and perhaps even a few readers too – the type of main character (MC). While some MC’s have a bit of both, in general you can classify them into the following two categories: personality-based MC (the character has a defined personality) self-insert MC (the character lacks a personality and is a stand-in for the reader) Depending on the type of MC, visuals, narrative and choices…

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Animecon 2013!

Animecon 2013!

It’s convention-time! This weekend, you can find me and Kiki in the dealerroom at Animecon 2013 (Netherlands)! We’re totally hyped, we would love to see you all again and we booked a hotel for the first time ever. That last one means you won’t be looking at corpses on the last day (goodbye camping out~). We sadly don’t have anything new to show due to our visual novel works, but we bring along our usual goods. Visit us for works…

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Android news: Days of the Divine released, Nanolife updated

Android news: Days of the Divine released, Nanolife updated

Since we love VNs on Android, we’ve recently added a few things. Nanolife The Nanolife version has been updated to run with full HD resolution (1920×1080), the PC-version’s font and some other cool things now. You can check the Google play page below for more information and the download. Keep in mind you will need an Android 2.2+ device for this version. Those with 2.1 will not receive this update. <outdated> Days of the Divine Like Nanolife, Days of the…

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We’ve got some releases for you~

We’ve got some releases for you~

What, an update!? Why yes, we’ve been busy. In fact, we’ve been so busy we couldn’t even update this blog, for there wasn’t any time to write a post. To summarize: we’re insane workaholics and spent the last 1,5 month producing two free VNs for you. Let’s take a look! Days of the Divine  What it is A fantasy otome made for NaNoRenO (make an entire visual novel in March). Click here to visit the Lemmasoft page. Synopsis Long ago,…

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Music achievement and some updates~

Music achievement and some updates~

We are now halfway through the required music for Locus Magici, and so I present you a new unlocked achievement: If you cannot see the audio controls, your browser does not support the audio element It’s our saddest song, for the delicious drama– unfortunate events in the story :)! Oh, what perils await you? *mysterious smile* Other than that, me and Kiki have been doing what we were doing before; drawing sprites and scripting more. It’s a lot of work,…

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One goal down, several to go! Updates!

One goal down, several to go! Updates!

We’re still alive somehow! We have the bad habit to work ourselves into the most impossible deadlines. At least we’ve always succeeded thus far, so that’s something? Anyway, this post will nicely summarise what we did, what we are doing right now, and what we will do in the near future. So first, in January we did two things: Finally opening a Work-In-Progress topic for Locus Magici on the Lemmasoft forums. Finishing the full-colour manga one-shot we talked about in…

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End of the year summary and future plans

End of the year summary and future plans

Happy New Year! Did you all make any new years resolutions? We certainly did! Let’s first take a look at the most important events of 2012 and then we’ll discuss what you can expect in 2013~ 2012 Nanolife Our most notable event of the year was the release of a free visual novel we made during NaNoRenO (the visual novel equivalent of NaNoWriMo). We barely slept and worked very hard that month, after which we finally managed to release Nanolife….

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Making Manga (the Pegasi way)

Making Manga (the Pegasi way)

While we mainly focus on visual novels nowadays, we started out as (and still are) a small Dutch doujinshi circle to make our own original manga stories. In fact, we have a short story in the pipeline for Tsunacon, an upcoming convention in February. Basically, we have the following idea: in a Victorian or fantasy setting (I haven’t decided yet), a young noble lady is about to be betrothed to the most stoic man alive. Although she likes him, the…

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Locus Magici: sketching sprites

Locus Magici: sketching sprites

While November seems to try everything it can to halt our progress, we still managed to work on some things~ Sound effects will be completed soon, we have three (out of fifteen or something at most) music tracks done and all sprites are being neatly sketched. Since it’s a bit hard to talk about music and sound effects, I’ll just tell you guys a bit about the sprite-progress. Lloyd/MC – with each design his belts decrease. Sketches first Not a…

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